
Some of these are purely off-road, letting you see some absolutely stunning scenery while you're at it. In addition to the cars all acting differently, you have to compete with a variety of courses.
#Wrc 10 vs dirt rally 2.0 trial
So much so that when there was a little time trial between the people at the event, I achieved around 7 minutes 20 seconds compared to the winners 3 minutes 20. Each and every time I drove in the Subaru Impreza, I crashed. Starting off with an easier, lower powered car, to get the grip of things is the way to go. Much like driving real cars, each car in the game, of which there are "around fifty", all feel and drive differently. Also, I'll be using a polo, because the lead developer did say that it's the easiest way to get into the game. Why? Because it's by far the most accessible route.
#Wrc 10 vs dirt rally 2.0 full
I know full well I'll be going for the controller when I play the game on release. You don't exactly get the same input using a controller, thought the game doesn't suffer from it. The feel of the car, the force, it's insane how real it is. The actions you take are the same - especially so using a wheel. When I say the game captures it perfectly, I literally mean that. If there's one thing that's difficult with rally driving, which the game captures perfectly, it's the handling and the way you control the car when going around a corner. Or driving my regular car in snow or a rural track. The closest I'd ever been to rally driving before this was either playing games or seeing it on TV. Prior to a recent event held by Codemasters and Koch Media at Phil Price Rally School, where I got to play DiRT Rally 2.0, on the PlayStation 4 using both the controller and a Playseat with the Thrustmaster T300RS as well as drive around in an actual rally car. They're also considerably more realistic.

Unlike the core DiRT titles such as DiRT 4 ( you can read my review here), which are more accessible, DiRT Rally and its upcoming sequel are certainly more challenging to play and difficult to get into.

Another thing that has been made clear is just how much attention to detail Codemasters has put into the game. Recent experience with DiRT Rally 2.0 had made it abundantly clear that my skill level still leaves much to want. Not unless they're on the easier settings. There have been times in the past where I've written about my inability or at least my lack of skill when it comes to pure Racing Sims.
